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Back in Tine: November 1991

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Nov 042011
 

I managed to rustle up another dose of Back in Time at Out-of-Print Archive. This is our monthly feature where we go back twenty years this month and take a look at the videogaming magazines. Everyone will know that Computer & Video Games was the world’s first magazine dedicated to videogaming, and in November 1991, they celebrated their tenth anniversary. Elsewhere, there were two newly launched magazines, along with a new publishing company, to cover to ever popular consoles. Games wise, it was arcade hits all round as Mega Twins and Turtles The Coin-Op made their transition from arcade to home machines.

The Back in Tine: November 1991 feature is accompanied by four handpicked online articles taken from the mentioned magazines: The aforementioned ‘We Are 10’ feature from C&VG issue 120, Mega Twins review from Amiga Action issue 26, Turtles The Coin-Op review from Commodore Format issue 14 and the, not previously mentioned, Xenon II review from Game Zone issue 1. The Back in Time: November 1991 feature can be found at Out-of-Print Archive.

 Posted by at 6:22 pm

Commodore Free issue 55

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Nov 042011
 

Everyone has owned or has, at least, played on a Commodore computer at sometime, so this fine ezine will cater for you. If you’ve never read Commodore Free before – and you really should have – it covers all things Commodore (C64, Amiga, VIC-20, etc.) with news, reviews, interviews and more.

This 55th edition features news on the Prince of Persia release on the C64, Edge Grinder and loads of other news bits. Reviewed are the latest C64/C16 homebrew offerings including Dunjon Battler, Swords and Bit-Fox, while interviewed is Tokra, developer of the VIC-20 demo called Yes VIC Can.

Commodore Free is freely available to download from the CF homepage and comes in multiple reading formats, including PDF, text, html, seq, D64 (C64 disk image) and eBook (ePUB and MOBI).

 Posted by at 2:23 pm

Computer and Video Games’ landmark issue 174 digitally archived

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Oct 282011
 

It’s fair to say that following the departure of the legendary Julian Rignall in the early 1990s, the world’s first dedicated videogaming magazine, Computer & Video Games, suffered badly. Despite the efforts of some well known editors and journalists, the magazine lost favour amongst its fans and they, like Rignall, departed for pastures new.

Step in Paul Davies, who, within a few short months, was able to gather a small team of gaming enthusiasts – who were also handy with the journalistic word or two – and revive the UK’s former leading multi-format videogaming magazine. This issue 174 from May 1996 is that team’s great re-launch and was the start of the magazine’s fantastic revival.

Besides a change in editorial, the design had changed drastically. Gone were the percentage ratings, which were the mainstay of many a magazine, and in were the “High Five” five star style scoring. There was also a superb Freeplay pullout section which contained news, charts, player guides, tips, and the superb Retro Computer Cabin. In fact, the magazine was filled page to page with enthusiastic writing throughout and the rising circulation figures reflected this. Now, retrogamers the world over can relive that landmark issue thanks to Out-of-Print Archive and meppi who meticulously scanned, edited and digitally restored the issue to its former glory.

The CVG issue 174 catalogue page includes editorial info, content list of the issue, as well as four accompanying online articles including a feature on the ACME 96 Show, review of Panzer Dragoon Zwei II (Saturn), review of Terra Nova (PC) and a preview of Sonic the Fighters (Arcade). And, of course, links to download the magazine itself in both iDevice or Full resolution edition.

 Posted by at 12:10 pm

Retrocade Magazine launches

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Oct 272011
 

Retrocade Magazine has just premiered its first issue. With an emphasis on arcade gaming, the retrogaming ezine is available to purchase in PDF digital format for $4.99. I know what you’re thinking – well, we certainly were: “$4.99? This better be the best darned digital magazine ever.” And on first impressions – nice cover and great contents list – that was the case.

Content wise, you can expect to see an article on the cover subject with Computer Space: Coin-Op Finally Begins, while elsewhere, there is Event Coverage of recent, er, events, The King Of 3 – Meet George Riley, High Scores Arcade, Console War: Atari 2600 vs. Mattel Intellivision, Mario Bros. : How the Console Ports Stack Up, reviews of recent arcade ports such as Moon Cresta 7800 and Vector Pilot, and much more.

So we come back to the “better be the best darned digital magazine ever,” and we are left slightly disappointed. Yes, the content and writing is good, but the design and layout of the ezine is lacking. We don’t know about the thoughts of the majority of retrogamers out there, but when we have to pay for an ezine, we expect better production values than this – there are better designed ezines out there that don’t cost a penny. But we digress…

If you have a bit of spare cash, can put up with the minor irritation of going through the rigmarole of processing the order, navigate through a rather poorly designed ezine, then Retrocade Magazine is a pretty good read. Retrocade Magazine Vol 1 Issue 1 is available to purchase from the Stone Age Gamer website.

 Posted by at 11:48 am

94 Super World Cup Soccer kicks off on the Master System

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Oct 262011
 

SMS Power continues its Autumn of Dumps with the unearthing of two elusive Korean Master System games. First up, and of most interest to us, is 94 Super World Cup Soccer which was developed by Open in 1994 – yes, they were developing Master System games in 1994. The 1994 World Cup may have had something to do with that as well, but, for obvious reasons, the game never saw a release in the West. The game feels like a typical Far East effort with some impressive visuals and colour throughout.

The second Master System find is Doksuri 5 Hyeongjae (aka Eagles 5), a classic vertical style shoot-’em-up from Zemina. While the game looks fairly simplistic, it features some smooth gameplay.

Both games can be found in ROM format on the SMS Power forums.

 Posted by at 9:35 am

Dire Job (Trabajo Basura) released on ZX Spectrum

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Oct 262011
 

The Mojon Twins have been hard at work updating their La Churrera game engine for the ZX Spectrum with the release of v3.99. Not only that but they have spent two whole afternoons developing a new game to showcase this new engine.

Trabajo Basura, which we are assured, translates as Dire Job, is a classic platform romp that all Mojon Twins fans will be familiar with. Amador is a frustrated programmer who is disillusioned with his job and felt let down by his boss. Amador plans to get revenge by collecting evidence that would spell the end of his boss’ career.

The game’s ZX Spectrum tape image download, instructions, screenshots and more can be found on The Mojon Twins’ website.

 Posted by at 8:14 am

Komoda issue 5

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Oct 252011
 

We’ve mentioned the Commodore 64 retrogaming ezine, Komoda, before, but we must emphasize our delight when we see a new issue released, what with its classic retro graphics style design and content to match. It really is a must read. OK, it’s in Polish, but Google Translator (or a similar package) can be your best friend at times like these.

Within the digital pages of issue 5, you will find regular columns, reviews (Titanic Blinky, Silkworm, New Zeland Story, Nebulus…), articles (Silesia Party 2011, Demo Express, Survival Horror…), interviews (Rafal Neck, from Silesia Party…), news and more.

Komoda issue 5 and its accompanying cover disk of mini games can be found on the C&A Fan website.

 Posted by at 1:08 pm

GunLord Available to pre-order for Dreamcast and Neo Geo

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Oct 252011
 

With an emphasis on “exploring huge worlds and blasting off enemies”, GunLord bears more than a little reseblence to the Turrican series, and that’s no bad thing as the classic Commodore 64 run-‘n’gun platformer is one of our favourite games. Developed by NG:DEV.TEAM, GunLord is available to pre-order for the Sega Dreamcast, Neo Geo MVS and Neo Geo AES.

With features such as nine huge stages, 16-bit hand-drawn graphics, Non-linear action with 8-way scrolling, big bad boss enemies, constant 60 FPS, Internet ranking and gameplay that harks back to the good old days of the Commodore 64, this is one game retrogamers, and non-retrogamers, should experience.

For more info, screenshots, downloads, and everything else GunLord related, head over to the official GunLord website. The GunLord trailer can be viewed here and the game itself can be pre-ordered here.

 Posted by at 9:41 am

The Retro League episode 104

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Oct 202011
 

Just seeing the catchphrase “Who You Gonna Call?” as the sub-title of this week’s Retro League podcast stopped us in our tracks and we pricked up our ears. We’re massive fans of the Ghostbusters film and the many video games that has materialised over the years – as our big feature in Retroaction issue 3 can testify to – so this alone made the download of The Retro League episode 104 worthwhile.

Obviously, Ghostbusters takes centre stage with a ‘Hot Topic’ slot with Ghostbusters Memories, while ‘Games of the Week’ include Ghostbusters (Sega Master System), Ghostbusters (NES) and Ghostbusters II (NES), and ‘Random Links’ looks at facts about the original film. Other content includes ‘Hot Topic’ discussions on Best PC First Person Shooters from the 1990s, Virtually Retro (Metal Slug 2, The King of Fighters ‘96 (PSN)…), while in the news, the classic GameFan issue 2 is made available in digital format and the unreleased N64 Game Glover 2 surfaces online

The show’s full content list can be found on the Retro League website, along with download links to the show itself. We came, we listened, we enjoyed our asses and we’re sure you will too.

 Posted by at 10:28 am

Retrogaming Roundup 40

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Oct 182011
 

We hit number 40 of the Retrogaming Roundups and the monthly podcast is as fresh and interesting as ever, with news, discussion, and interviews on all things classic gaming.

This month’s returning sections include Hardware Flashback with the Williams PHOF, Guinness Gaming Records, Top Ten with Game Controllers, The British Hour and more. This edition also includes features such as part two of an editorial on the The Game Room, Retro Regurge: Miner 2049er and Dragon 32/64 Computers.

For the full listing, check out the Retrogaming Roundup 40 show notes at the RR website, where you will also find the podcast download links for the high and low quality versions and the Outtakes edition.

 Posted by at 10:55 am