Robotz DX

Jul 052010

Robotz DX is an updated PC remake/re-imagining of an Atari ST game called Robotz. Developed by James at RGCD (home of the quality html based indie/retro magazine of the same name) Robotz DX keeps the gameplay firmly in classic territory, what with Alien Breed/Gauntlet style dungeons gameplay action. The game is freely available to download, but a boxed copy can be obtained from the website for a small fee. We were very impressed with James’ last effort, r0x, and Robotz DX is looking just as impressive.

News source: Robotz DX thread at Retro Remakes


 Posted by at 4:31 pm

  4 Responses to “Robotz DX”

  1. Hey, thanks for adding this!

    RE: the boxed version. Well, the idea wasn’t actually to sell it, but to reward people who want to donate with something in return. I don’t like the idea of people paying me and not getting anything back you see! 🙂

    Anyway, there is *another* way to get one of the few CD’s I have left, but you’ll have to be pretty damn good at the game to find out how… 😉


    Version 1.02:

    Improved joypad support and fixed a bug that prevented joy2key and xpadder working with the game (whoops). Improved the .ini file system so that selected control config is automatically saved, and hiscore is recorded even if you quit mid-game. Also, reworked the tutorial code so that you can only not skip the intro on your very first play of the game (again this is saved in the .ini file). Fixed the windowed mode so that the game window can be hidden (previously it always stayed on top). Tweaked level 25 so that spawners don’t appear in difficult to reach locations.

    Control method is selected at title screen by pressing J. *Default is keys (so xpadder users, etc. can now play the game). *JOYA uses the POV hat for movement, JOYB uses x/y axis. *Fire, strafe and pause buttons can be reassigned in the ini file after loading the game for the first time.

  3. I want to quote your post in my blog. It can?
    And you et an account on Twitter?

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