Edge Grinder released on Commodore 64 & Amstrad CPC

For the first in a series of Format Wars, Edge Grinder has been simultaneously released on both the Commodore 64 and Amstrad CPC. Format Wars is a collaboration between programmers of different formats to come together to convert a C64 game to another platform, in this instance, the Amstrad CPC. The original C64 game was coded by Jason Kelk (GR9 Strike Force), while the CPC [... read more ...]

Sub Hunter converted to the Amstrad CPC

Sub Hunter is an excellent Commodore 64 shoot-’em-up/rescue game (read our review of the game in issue 1), developed by Richard Bayliss & Frank Gasking and released through Psytronik, so it’s fantastic news to hear that it has been ported over to the Amstrad CPC. Paul Kooistra, who has such recent CPC hits as Star Sabre and Dead on Time has done a fantastic job [... read more ...]

Dead On Time tape version released at Psytronik

Dead on Time, a fantastic looking Amstrad CPC shoot-’em-up from the makers of Star Sabre, has now been released on tape courtesy of Psytronik. The game involves the player staying alive as long as possible while attacking aliens in the arcade mode with a points scoring challenge in the score challenge mode. Full details of the game can be found at the Dead on Time [... read more ...]

Star Sabre 128k released on Amstrad CPC

An updated 128k version of the Amstrad CPC game Star Sabre has been released by Axelay, which takes advantage of the extra 64k of memory. The game, which was originally released last year, is a classic style side-scrolling shoot-’em-up with some great graphics and gameplay. The game was rather harshly reviewed in the Amstrad Action tribute issue, so here’s hoping we can make amends with [... read more ...]