In this first of our new series of articles, we look back at the more interesting, the historically significant and the just fantastic freebie covermounts. What better way to start than by looking at Amstrad Action issue four’s covertape from its Christmas 1985 Special Issue, which is surely one of the most important covermounts in magazine history. Everyone likes something for nothing and gamers are [... read more ...]
For the first in a series of Format Wars, Edge Grinder has been simultaneously released on both the Commodore 64 and Amstrad CPC. Format Wars is a collaboration between programmers of different formats to come together to convert a C64 game to another platform, in this instance, the Amstrad CPC. The original C64 game was coded by Jason Kelk (GR9 Strike Force), while the CPC [... read more ...]
With all the Laser Squad excitement at the moment, we almost forgot about the latest issue of Retro Gamer. Rather than put up the usual news post about the thing, though, we thought we would write up a mini review of the more interesting features. It’s a classic Crash/Zzap!64 style cover as Oli Frey supplies the superb artwork for this issue: King Kong munching on [... read more ...]
Following our retrospective intro, we continue our Laser Squad week by looking at the 8-bit versions of the game and the videogaming magazine’s views at the time… ZX Spectrum (1988) The original, as mentioned, is a fine game with minimalist aesthetics. While the graphics may well be monochrome, they are functional and suffer no colour clash. Sound is very sparse but effective. The gameplay is [... read more ...]
When Stormlord was originally released on the 8-bit computers back in 1989, there wasn’t so much of a murmur about the game’s ‘au naturale’ fairies. Sure, there were the odd childish sniggers from a few reviewers, but most just passed it off as nothing offensive – as it should have been. It wasn’t until a couple of years later that the game started receiving censorship and controversy.
Released just a few days ago on the ZX Spectrum 128k and ZX Spectrum 3+ platforms was Cray 5. Developed by the Spanish coders Retroworks, Cray 5 is based on the 1987 classic Amstrad CPC game by Topo Soft. The game places you in the 22nd century where, during a humanitarian mission, your spaceship is hit by an asteroid and it’s your objective to prevent [... read more ...]
Sub Hunter is an excellent Commodore 64 shoot-’em-up/rescue game (read our review of the game in issue 1), developed by Richard Bayliss & Frank Gasking and released through Psytronik, so it’s fantastic news to hear that it has been ported over to the Amstrad CPC. Paul Kooistra, who has such recent CPC hits as Star Sabre and Dead on Time has done a fantastic job [... read more ...]
The multi platform, multi award winning hero Uwol is back for a sequel in the cunningly titled Uwol 2 on the Amstrad CPC. Coded by The Mojon Twins, the sequel follows straight off from the end of the first game: Uwol merrily skips home with his successfully snatched bundle of coins when he is knocked down a steep hill and ends up in Phantomas’ Electric [... read more ...]
The Mojon Twins continue their Amstrad CPC conversion marathon with Sir Ababol, originally released on the ZX Spectrum back in July 2010. The player takes control of Sir Ababol, a young crusader from the 11th Century on a mission to track down the mysteries of wild ababol flowers. What are those red flowers, which, coincidentally, share the same name as Ababol? “Did it have to [... read more ...]
The Mojon Twins seem to be going through an Amstrad CPC conversion phase, what with the recent Speccy game Cheril of the Bosque being converted, and now CPC gamers have Lala Prologue in Mode 1 colour glory. The game has the player taking control of Lala with the task of retrieving all the Great Witch Academy’s magical filters and chemicals, which have been randomly scattered [... read more ...]
After being released on the ZX Spectrum back in February 2010, The Mojon Twins have now converted this hit game to the Amstrad CPC. The game sees the player take control of Cheril, an everyday common girl, who heads off to London to live in the city. This means platform high jinks and collecting nuts… The game’s full story, screenshots and download link are all available at [... read more ...]
Amstrad Action, the first magazine from Future Publishing, celebrates its 25th anniversary this week and to celebrate that fact, we’re featuring articles specifically related to the Amstrad’s number one magazine all week. Today, we take a look at one of the two high profile games that famously didn’t make the ‘Action Test’ section of Amstrad Action… [...]
We continue our ‘How To Cause A Complete Controversy’ feature where we look back at the computer and video games that have caused outrage and controversy. This time, we, fittingly, look at the game that inspired this feature’s title and caused a lot of fuss in the letter’s pages of Amstrad Action… [...]
Amstrad Action, the first magazine from Future Publishing, celebrates its 25th anniversary this week and to celebrate that fact, we’re featuring articles specifically related to the Amstrad’s number one magazine all week. So today, in a special edition of Back in Time, we take a look at the very first issue of Amstrad Action. [...]
Amstrad Action, the first magazine from Future Publishing, celebrates its 25th anniversary this week and to celebrate that fact, we’re featuring articles specifically related to the Amstrad’s number one magazine all week. Already this week, we’ve looked at AA’s top ten games of all time. So today, we take a look at that highest rated game of all time.