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	<title>Retroaction</title>
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		<title>Back in Time: March 1992</title>
		<link>http://retroactionmagazine.com/retronews/back-in-time-march-1992/</link>
		<comments>http://retroactionmagazine.com/retronews/back-in-time-march-1992/#comments</comments>
		<pubDate>Fri, 02 Mar 2012 19:15:53 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[Amiga Power]]></category>
		<category><![CDATA[Back in Time]]></category>
		<category><![CDATA[magazine]]></category>
		<category><![CDATA[Mean Machines]]></category>
		<category><![CDATA[Sega Force]]></category>
		<category><![CDATA[your sinclair]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3611</guid>
		<description><![CDATA[It&#8217;s another month, which means another retro helping of &#8216;Back in Time&#8217;.  This time we go back twenty years to take look at the best videogaming magazines from March 1992. This was a time when the quirky platformer Harlequin appeared on the Amiga, WWF Wrestlemania grappled all comers on all formats, Buck Rogers showed everyone how to do a Sci-Fi RPG, Space Crusade made strategic <a href='http://retroactionmagazine.com/retronews/back-in-time-march-1992/'>[... read more ...]</a>]]></description>
		<wfw:commentRss>http://retroactionmagazine.com/retronews/back-in-time-march-1992/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Retro Gamer celebrates its 100th issue</title>
		<link>http://retroactionmagazine.com/retronews/retro-gamer-celebrates-its-100th-issue/</link>
		<comments>http://retroactionmagazine.com/retronews/retro-gamer-celebrates-its-100th-issue/#comments</comments>
		<pubDate>Thu, 01 Mar 2012 12:53:03 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[magazine]]></category>
		<category><![CDATA[retro gamer]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3609</guid>
		<description><![CDATA[Back in 2005, it seemed unlikely that Retro Gamer would survive past issue 20, never mind 100. Fortunately, the magazine was revived by its current publishers and still produces the goods to this day, content and design wise. With its 100th issue, the Retro Gamer team have pulled out all the stops and packed the 100 odd pages with superb content from start to finish. <a href='http://retroactionmagazine.com/retronews/retro-gamer-celebrates-its-100th-issue/'>[... read more ...]</a>]]></description>
		<wfw:commentRss>http://retroactionmagazine.com/retronews/retro-gamer-celebrates-its-100th-issue/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>PC Player issue 2 digitally archived</title>
		<link>http://retroactionmagazine.com/retronews/pc-player-issue-2-digitally-archived/</link>
		<comments>http://retroactionmagazine.com/retronews/pc-player-issue-2-digitally-archived/#comments</comments>
		<pubDate>Fri, 24 Feb 2012 11:13:34 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[magazine]]></category>
		<category><![CDATA[magazine preservation]]></category>
		<category><![CDATA[Maverick Magazines]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PC Player]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3599</guid>
		<description><![CDATA[With the PC being this author’s main gaming platform for nearly 20 years, it would be unsurprising to see a return to the digital archiving of PC Player. As this author has mentioned previously, the magazine was vastly underrated with superb content and design, so hopefully, people everywhere can now see what was so great about the magazine. With issue 2 of PC Player, we <a href='http://retroactionmagazine.com/retronews/pc-player-issue-2-digitally-archived/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Mega issue 2 digitally archived</title>
		<link>http://retroactionmagazine.com/retronews/mega-issue-2-digitally-archived/</link>
		<comments>http://retroactionmagazine.com/retronews/mega-issue-2-digitally-archived/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 15:08:38 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[magazine]]></category>
		<category><![CDATA[Mega]]></category>
		<category><![CDATA[Mega Drive / Genesis]]></category>
		<category><![CDATA[sega]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3583</guid>
		<description><![CDATA[This author has spoken about his fondness of the Mega Drive magazine, Mega, for some time, here and here, but has it really been two years since the release of Mega issue 1? Apparently so. Well that is going to change as one this author’s favourite gaming magazine of all time will start to appear slightly more frequently. Starting with issue 2 right now. With <a href='http://retroactionmagazine.com/retronews/mega-issue-2-digitally-archived/'>[... read more ...]</a>]]></description>
		<wfw:commentRss>http://retroactionmagazine.com/retronews/mega-issue-2-digitally-archived/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Back in Time: January 1992</title>
		<link>http://retroactionmagazine.com/retronews/back-in-time-january-1992/</link>
		<comments>http://retroactionmagazine.com/retronews/back-in-time-january-1992/#comments</comments>
		<pubDate>Fri, 13 Jan 2012 00:10:37 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[Amiga]]></category>
		<category><![CDATA[Back in Time]]></category>
		<category><![CDATA[magazine preservation]]></category>
		<category><![CDATA[Mega Drive / Genesis]]></category>
		<category><![CDATA[nes]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3520</guid>
		<description><![CDATA[New year, new ‘Back in Time’ article. This time we go back twenty years to take look at the cream of the videogaming magazines from January 1992. This was a time when the Sega magazine scene was kicking off big time with two new launches, Sega Force and MegaTech, while the first dedicated Nintento mag, Total!, also appeared. Games wise, Another World was simply out <a href='http://retroactionmagazine.com/retronews/back-in-time-january-1992/'>[... read more ...]</a>]]></description>
		<wfw:commentRss>http://retroactionmagazine.com/retronews/back-in-time-january-1992/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Retro Gamer issue 98</title>
		<link>http://retroactionmagazine.com/retronews/retro-gamer-issue-98/</link>
		<comments>http://retroactionmagazine.com/retronews/retro-gamer-issue-98/#comments</comments>
		<pubDate>Wed, 11 Jan 2012 11:30:50 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[magazine]]></category>
		<category><![CDATA[retro gamer]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3517</guid>
		<description><![CDATA[As Retro Gamer rushes headlong towards that milestone 100th issue, we are treated to yet another fine issue. Taking centre stage is SNK&#8217;s Metal Slug, as the team look at the making of the classic run-&#8217;n'-gun games. Other standout articles include Coin-Op Capers Teenage Mutant Ninja Turtles, In The Chair With&#8230; Bruce Everiss, The Making Of Alone In The Dark and The History Of Space <a href='http://retroactionmagazine.com/retronews/retro-gamer-issue-98/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>RGCD C64 Game Development Competition 2011</title>
		<link>http://retroactionmagazine.com/retronews/rgcd-c64-game-development-competition-2011/</link>
		<comments>http://retroactionmagazine.com/retronews/rgcd-c64-game-development-competition-2011/#comments</comments>
		<pubDate>Sun, 08 Jan 2012 23:06:39 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[rgcd]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3464</guid>
		<description><![CDATA[The RGCD C64 16KB Cartridge Game Development Competition 2011, to give the full title, has recently been concluded with the judges&#8217; results. This very author was kindly asked to serve as one of the judges and it was an honour to play through the games and comment on them. Some games were familiar already having had previews released through CSDb and RGCD, but others were <a href='http://retroactionmagazine.com/retronews/rgcd-c64-game-development-competition-2011/'>[... read more ...]</a>]]></description>
		<wfw:commentRss>http://retroactionmagazine.com/retronews/rgcd-c64-game-development-competition-2011/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>Back in Time: 2011</title>
		<link>http://retroactionmagazine.com/retronews/back-in-time-2011/</link>
		<comments>http://retroactionmagazine.com/retronews/back-in-time-2011/#comments</comments>
		<pubDate>Mon, 02 Jan 2012 00:30:05 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[Back in Time]]></category>
		<category><![CDATA[ezine]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[magazine]]></category>
		<category><![CDATA[podcast]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3498</guid>
		<description><![CDATA[As another year has just ended, we take a look back at the year’s highlights: the games, the ezines, magazines, podcasts and other retrogaming activities…   One of the first homebrew games reported in January 2011 was 1,000 Kung-Fu Maniacs. Developed by Alf Yngve and released through Psytronik, the game follows the kung-fu exploits of Master of Awesome as he travels through the Ninja invested <a href='http://retroactionmagazine.com/retronews/back-in-time-2011/'>[... read more ...]</a>]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Zooming Secretary released on NES</title>
		<link>http://retroactionmagazine.com/retronews/zooming-secretary-released-on-nes/</link>
		<comments>http://retroactionmagazine.com/retronews/zooming-secretary-released-on-nes/#comments</comments>
		<pubDate>Thu, 29 Dec 2011 23:50:20 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[Famicom/NES]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[nes]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[Shiru]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3492</guid>
		<description><![CDATA[It’s not often we get to play much in the way of NES homebrew games at Retroaction. However, Zooming Secretary is one game we simply couldn’t ignore. Developed by Shiru in collaboration with PinWizz, the game has the player in control of a new secretary who must make it through a week’s trial without getting fired. This involves answering telephone calls, filing and the usual <a href='http://retroactionmagazine.com/retronews/zooming-secretary-released-on-nes/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Shoot &#8216;Em Up Destruction Set 2</title>
		<link>http://retroactionmagazine.com/retronews/shoot-em-up-destruction-set-2/</link>
		<comments>http://retroactionmagazine.com/retronews/shoot-em-up-destruction-set-2/#comments</comments>
		<pubDate>Mon, 12 Dec 2011 11:50:26 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[Alf Yngve]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[Commodore 64]]></category>
		<category><![CDATA[Psytronik]]></category>
		<category><![CDATA[seuck]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3455</guid>
		<description><![CDATA[Man, we&#8217;ve been meaning to look at this fantastic compilation for some time (sorry for the delay, Alf). To be honest, when we first heard about Shoot &#8216;Em Up Destruction Set 2, we didn&#8217;t know what to expect and weren&#8217;t that thrilled about playing a bunch of shoot-&#8217;em-ups. Our initial trepidationwas soon unfounded, as the compilation features such a varied mix of classics from Alf Yngve. <a href='http://retroactionmagazine.com/retronews/shoot-em-up-destruction-set-2/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Retro Gamer issue 97</title>
		<link>http://retroactionmagazine.com/retronews/retro-gamer-issue-97/</link>
		<comments>http://retroactionmagazine.com/retronews/retro-gamer-issue-97/#comments</comments>
		<pubDate>Sat, 10 Dec 2011 15:54:38 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[magazine]]></category>
		<category><![CDATA[retro gamer]]></category>
		<category><![CDATA[Zzap!64]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3452</guid>
		<description><![CDATA[As Christmas is fast approaching, Retro Gamer produces another festive themed cover in the same vein as Newsfield Publications&#8217; classic gaming mags, Crash and Zzap!64. And that&#8217;s fitting, because the highlight of this issue is undoubtedly The Making of&#8230; Zzap!64, the Commodore 64&#8242;s much loved gaming magazine, with input from Oliver Frey, Roger Kean and Gary Penn &#8211; a must read. Tying in with Newsfield&#8217;s <a href='http://retroactionmagazine.com/retronews/retro-gamer-issue-97/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>RetroManiac issue 5</title>
		<link>http://retroactionmagazine.com/retronews/retromaniac-issue-5/</link>
		<comments>http://retroactionmagazine.com/retronews/retromaniac-issue-5/#comments</comments>
		<pubDate>Sat, 10 Dec 2011 14:00:43 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[ezine]]></category>
		<category><![CDATA[RetroManiac]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3449</guid>
		<description><![CDATA[We&#8217;ve previously commented on the brilliance of RetroManiac over the past year or so, and, once again, we&#8217;re amazed at the quality, in both content and production values, of this brilliant gaming zine. The ezine features super design throughout, including internal links &#8211; click on an article in the contents page and you will be taken to that page &#8211; and external links, which really enhances <a href='http://retroactionmagazine.com/retronews/retromaniac-issue-5/'>[... read more ...]</a>]]></description>
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		<slash:comments>2</slash:comments>
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		<title>4 Player Games Compilation released on Commodore 64</title>
		<link>http://retroactionmagazine.com/retronews/4-player-games-compilation-released-on-commodore-64/</link>
		<comments>http://retroactionmagazine.com/retronews/4-player-games-compilation-released-on-commodore-64/#comments</comments>
		<pubDate>Sat, 10 Dec 2011 13:06:36 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[Commodore 64]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[Protovision]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3443</guid>
		<description><![CDATA[To celebrate their 15th Anniversary &#8211; founded late in 1996 &#8211; Protovision have released a special boxed compilation set comprising of four of their Commmodore 64 games. The 4 Player Games Compilation features the four player games Bomb Mania (Bomberman clone), Hockey Mania, Team Patrol and Tanks 3000, which can all be played with four players simultaneously. Hurry, though, as stock is limited to 40 <a href='http://retroactionmagazine.com/retronews/4-player-games-compilation-released-on-commodore-64/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Commodore Free issue 57</title>
		<link>http://retroactionmagazine.com/retronews/commodore-free-issue-57/</link>
		<comments>http://retroactionmagazine.com/retronews/commodore-free-issue-57/#comments</comments>
		<pubDate>Mon, 05 Dec 2011 14:13:36 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[Amiga]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[Commodore Free]]></category>
		<category><![CDATA[ezine]]></category>
		<category><![CDATA[vic-20]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3434</guid>
		<description><![CDATA[The Christmas edition of Commodore Free focuses on the short lived Commodore 64GS (basically a C64 minus the keyboard/tape drive). This includes a look at the machine itself as well as reviews of the four games that were bundled with it, including Fiendish Freddy&#8217;s Big Top O&#8217; Fun, Flimbo&#8217;s Quest, Klax and International Soccer.  Also notewrothy within the feature is a screen grab of one boxed C64GS going <a href='http://retroactionmagazine.com/retronews/commodore-free-issue-57/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Back in Time: December 1991</title>
		<link>http://retroactionmagazine.com/retronews/back-in-time-december-1991/</link>
		<comments>http://retroactionmagazine.com/retronews/back-in-time-december-1991/#comments</comments>
		<pubDate>Fri, 02 Dec 2011 14:33:35 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[Amiga Power]]></category>
		<category><![CDATA[Back in Time]]></category>
		<category><![CDATA[magazine preservation]]></category>
		<category><![CDATA[Mean Machines]]></category>
		<category><![CDATA[Zzap!64]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3418</guid>
		<description><![CDATA[The ‘Back in Time’ article is back for another helping of classic gaming magazine nostalgia. This month, it’s December 1991 when RoboCop 3 patrolled the 3D gaming scene on the Amiga, Smash TV was ported to many home machines, RoboCod swam onto the 16-bits, Sid Meier’s landmark Civilization emerged and Populous returned for a second coming… Along with the main feature itself, there are four <a href='http://retroactionmagazine.com/retronews/back-in-time-december-1991/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Yesterday’s Gamer</title>
		<link>http://retroactionmagazine.com/retronews/yesterdays-gamer/</link>
		<comments>http://retroactionmagazine.com/retronews/yesterdays-gamer/#comments</comments>
		<pubDate>Mon, 14 Nov 2011 21:51:54 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[ezine]]></category>
		<category><![CDATA[Mega Drive / Genesis]]></category>
		<category><![CDATA[Yesterday’s Gamer]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3413</guid>
		<description><![CDATA[There has been a surprisingly copious amount of videogaming zines released in the past few months, ranging from average to good. Thankfully, Yesterday’s Gamer falls into the latter category. However, this is intended as a one-off production. Produced entirely by Joshua Croft over the course of 18 months, Yesterday’s Gamer covers everything from the true classics right up to the recent “future” classics. Taking centre <a href='http://retroactionmagazine.com/retronews/yesterdays-gamer/'>[... read more ...]</a>]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Mean Machines issue 6 digitally archived</title>
		<link>http://retroactionmagazine.com/retronews/mean-machines-issue-6-digitally-archived/</link>
		<comments>http://retroactionmagazine.com/retronews/mean-machines-issue-6-digitally-archived/#comments</comments>
		<pubDate>Sun, 13 Nov 2011 06:22:13 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[Mean Machines]]></category>
		<category><![CDATA[Mega Drive / Genesis]]></category>
		<category><![CDATA[nes]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[sega]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3403</guid>
		<description><![CDATA[We head back to the birth of the console gaming boom with issue 6 of Mean Machines from March 1991, courtesy of meppi from Out-of-Print Archive, who has lovingly digitally restored the magazine to its former glory. This was a time when the classic multi-format console magazine covered the Sega Master System, Mega Drive, NES, Game Boy and the ill-fated GX4000. As usual, four articles <a href='http://retroactionmagazine.com/retronews/mean-machines-issue-6-digitally-archived/'>[... read more ...]</a>]]></description>
		<wfw:commentRss>http://retroactionmagazine.com/retronews/mean-machines-issue-6-digitally-archived/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Retro Gamer issue 96</title>
		<link>http://retroactionmagazine.com/retronews/retro-gamer-issue-96/</link>
		<comments>http://retroactionmagazine.com/retronews/retro-gamer-issue-96/#comments</comments>
		<pubDate>Thu, 10 Nov 2011 14:17:39 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[magazine]]></category>
		<category><![CDATA[retro gamer]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3400</guid>
		<description><![CDATA[Whether you love it or hate it, the Final Fantasy series has proven to be the world&#8217;s most popular Role Playing Games ever and Retro Gamer looks at, arguably, the best of the whole lot with a Making Of&#8230; article. Other big articles include The Story of Monty Mole, The Making Of&#8230; The Revenge Of Shinobi and Top 25 Commodore 64 games. In amongst the <a href='http://retroactionmagazine.com/retronews/retro-gamer-issue-96/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Back in Tine: November 1991</title>
		<link>http://retroactionmagazine.com/retronews/back-in-tine-november-1991/</link>
		<comments>http://retroactionmagazine.com/retronews/back-in-tine-november-1991/#comments</comments>
		<pubDate>Fri, 04 Nov 2011 18:22:24 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[Amiga]]></category>
		<category><![CDATA[Back in Time]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[Computer & Video Games]]></category>
		<category><![CDATA[magazine preservation]]></category>
		<category><![CDATA[Master System]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3394</guid>
		<description><![CDATA[I managed to rustle up another dose of Back in Time at Out-of-Print Archive. This is our monthly feature where we go back twenty years this month and take a look at the videogaming magazines. Everyone will know that Computer &#38; Video Games was the world&#8217;s first magazine dedicated to videogaming, and in November 1991, they celebrated their tenth anniversary. Elsewhere, there were two newly <a href='http://retroactionmagazine.com/retronews/back-in-tine-november-1991/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Commodore Free issue 55</title>
		<link>http://retroactionmagazine.com/retronews/commodore-free-issue-55/</link>
		<comments>http://retroactionmagazine.com/retronews/commodore-free-issue-55/#comments</comments>
		<pubDate>Fri, 04 Nov 2011 14:23:58 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[Amiga]]></category>
		<category><![CDATA[C16]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[Commodore Free]]></category>
		<category><![CDATA[ezine]]></category>
		<category><![CDATA[vic-20]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3396</guid>
		<description><![CDATA[Everyone has owned or has, at least, played on a Commodore computer at sometime, so this fine ezine will cater for you. If you&#8217;ve never read Commodore Free before &#8211; and you really should have &#8211; it covers all things Commodore (C64, Amiga, VIC-20, etc.) with news, reviews, interviews and more. This 55th edition features news on the Prince of Persia release on the C64, <a href='http://retroactionmagazine.com/retronews/commodore-free-issue-55/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Computer and Video Games&#8217; landmark issue 174 digitally archived</title>
		<link>http://retroactionmagazine.com/retronews/computer-and-video-games-landmark-issue-174-digitally-archived/</link>
		<comments>http://retroactionmagazine.com/retronews/computer-and-video-games-landmark-issue-174-digitally-archived/#comments</comments>
		<pubDate>Fri, 28 Oct 2011 11:10:48 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[Computer & Video Games]]></category>
		<category><![CDATA[magazine]]></category>
		<category><![CDATA[magazine preservation]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3388</guid>
		<description><![CDATA[It&#8217;s fair to say that following the departure of the legendary Julian Rignall in the early 1990s, the world&#8217;s first dedicated videogaming magazine, Computer &#38; Video Games, suffered badly. Despite the efforts of some well known editors and journalists, the magazine lost favour amongst its fans and they, like Rignall, departed for pastures new. Step in Paul Davies, who, within a few short months, was <a href='http://retroactionmagazine.com/retronews/computer-and-video-games-landmark-issue-174-digitally-archived/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Retrocade Magazine launches</title>
		<link>http://retroactionmagazine.com/retronews/retrocade-magazine-launches/</link>
		<comments>http://retroactionmagazine.com/retronews/retrocade-magazine-launches/#comments</comments>
		<pubDate>Thu, 27 Oct 2011 10:48:53 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[ezine]]></category>
		<category><![CDATA[Retrocade Magazine]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3381</guid>
		<description><![CDATA[Retrocade Magazine has just premiered its first issue. With an emphasis on arcade gaming, the retrogaming ezine is available to purchase in PDF digital format for $4.99. I know what you&#8217;re thinking – well, we certainly were: &#8220;$4.99? This better be the best darned digital magazine ever.&#8221; And on first impressions &#8211; nice cover and great contents list &#8211; that was the case. Content wise, <a href='http://retroactionmagazine.com/retronews/retrocade-magazine-launches/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>94 Super World Cup Soccer kicks off on the Master System</title>
		<link>http://retroactionmagazine.com/retronews/94-super-world-cup-soccer-kicks-off-on-the-master-system/</link>
		<comments>http://retroactionmagazine.com/retronews/94-super-world-cup-soccer-kicks-off-on-the-master-system/#comments</comments>
		<pubDate>Wed, 26 Oct 2011 08:35:28 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[Master System]]></category>
		<category><![CDATA[retrogaming]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3375</guid>
		<description><![CDATA[SMS Power continues its Autumn of Dumps with the unearthing of two elusive Korean Master System games. First up, and of most interest to us, is 94 Super World Cup Soccer which was developed by Open in 1994 &#8211; yes, they were developing Master System games in 1994. The 1994 World Cup may have had something to do with that as well, but, for obvious <a href='http://retroactionmagazine.com/retronews/94-super-world-cup-soccer-kicks-off-on-the-master-system/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Dire Job (Trabajo Basura) released on ZX Spectrum</title>
		<link>http://retroactionmagazine.com/retronews/dire-job-trabajo-basura-released-on-zx-spectrum/</link>
		<comments>http://retroactionmagazine.com/retronews/dire-job-trabajo-basura-released-on-zx-spectrum/#comments</comments>
		<pubDate>Wed, 26 Oct 2011 07:14:32 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[homebrew]]></category>
		<category><![CDATA[The Mojon Twins]]></category>
		<category><![CDATA[zx spectrum]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3351</guid>
		<description><![CDATA[The Mojon Twins have been hard at work updating their La Churrera game engine for the ZX Spectrum with the release of v3.99. Not only that but they have spent two whole afternoons developing a new game to showcase this new engine. Trabajo Basura, which we are assured, translates as Dire Job, is a classic platform romp that all Mojon Twins fans will be familiar <a href='http://retroactionmagazine.com/retronews/dire-job-trabajo-basura-released-on-zx-spectrum/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Komoda issue 5</title>
		<link>http://retroactionmagazine.com/retronews/komoda-issue-5/</link>
		<comments>http://retroactionmagazine.com/retronews/komoda-issue-5/#comments</comments>
		<pubDate>Tue, 25 Oct 2011 12:08:51 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[Commodore]]></category>
		<category><![CDATA[ezine]]></category>
		<category><![CDATA[Komoda]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3346</guid>
		<description><![CDATA[We&#8217;ve mentioned the Commodore 64 retrogaming ezine, Komoda, before, but we must emphasize our delight when we see a new issue released, what with its classic retro graphics style design and content to match. It really is a must read. OK, it&#8217;s in Polish, but Google Translator (or a similar package) can be your best friend at times like these. Within the digital pages of <a href='http://retroactionmagazine.com/retronews/komoda-issue-5/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>GunLord Available to pre-order for Dreamcast and Neo Geo</title>
		<link>http://retroactionmagazine.com/retronews/gunlord-available-to-pre-order-for-dreamcast-and-neo-geo/</link>
		<comments>http://retroactionmagazine.com/retronews/gunlord-available-to-pre-order-for-dreamcast-and-neo-geo/#comments</comments>
		<pubDate>Tue, 25 Oct 2011 08:41:49 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[Dreamcast]]></category>
		<category><![CDATA[NEO GEO]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3343</guid>
		<description><![CDATA[With an emphasis on &#8220;exploring huge worlds and blasting off enemies&#8221;, GunLord bears more than a little reseblence to the Turrican series, and that&#8217;s no bad thing as the classic Commodore 64 run-&#8217;n'gun platformer is one of our favourite games. Developed by NG:DEV.TEAM, GunLord is available to pre-order for the Sega Dreamcast, Neo Geo MVS and Neo Geo AES. With features such as nine huge <a href='http://retroactionmagazine.com/retronews/gunlord-available-to-pre-order-for-dreamcast-and-neo-geo/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The Retro League episode 104</title>
		<link>http://retroactionmagazine.com/retronews/the-retro-league-episode-104/</link>
		<comments>http://retroactionmagazine.com/retronews/the-retro-league-episode-104/#comments</comments>
		<pubDate>Thu, 20 Oct 2011 09:28:52 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[retro league]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3339</guid>
		<description><![CDATA[Just seeing the catchphrase “Who You Gonna Call?” as the sub-title of this week’s Retro League podcast stopped us in our tracks and we pricked up our ears. We’re massive fans of the Ghostbusters film and the many video games that has materialised over the years – as our big feature in Retroaction issue 3 can testify to – so this alone made the download <a href='http://retroactionmagazine.com/retronews/the-retro-league-episode-104/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Retrogaming Roundup 40</title>
		<link>http://retroactionmagazine.com/retronews/retrogaming-roundup-40/</link>
		<comments>http://retroactionmagazine.com/retronews/retrogaming-roundup-40/#comments</comments>
		<pubDate>Tue, 18 Oct 2011 09:55:35 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[retrogaming roundup]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3337</guid>
		<description><![CDATA[We hit number 40 of the Retrogaming Roundups and the monthly podcast is as fresh and interesting as ever, with news, discussion, and interviews on all things classic gaming. This month&#8217;s returning sections include Hardware Flashback with the Williams PHOF, Guinness Gaming Records, Top Ten with Game Controllers, The British Hour and more. This edition also includes features such as part two of an editorial <a href='http://retroactionmagazine.com/retronews/retrogaming-roundup-40/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Prince of Persia Finally Gets Ported To The Commodore 64</title>
		<link>http://retroactionmagazine.com/retronews/prince-of-persia-finally-gets-ported-to-the-commodore-64/</link>
		<comments>http://retroactionmagazine.com/retronews/prince-of-persia-finally-gets-ported-to-the-commodore-64/#comments</comments>
		<pubDate>Tue, 18 Oct 2011 09:51:37 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[Commodore]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3333</guid>
		<description><![CDATA[It&#8217;s astonishing to think that Jordan Mechner&#8217;s 1989 platform game, Prince of Persia &#8211; famous for its fluid animated rotoscoping visuals and matching gameplay &#8211; was never given a release on the Commodore 64, and yet that was the case. According to Mechner, he couldn&#8217;t get anyone to port his game to the C64 as the 8-bit machine was deemed too old in 1989. Step <a href='http://retroactionmagazine.com/retronews/prince-of-persia-finally-gets-ported-to-the-commodore-64/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Nintendo Age Volume 5 Issue 3</title>
		<link>http://retroactionmagazine.com/retronews/nintendo-age-volume-5-issue-3/</link>
		<comments>http://retroactionmagazine.com/retronews/nintendo-age-volume-5-issue-3/#comments</comments>
		<pubDate>Mon, 17 Oct 2011 10:29:01 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[ezine]]></category>
		<category><![CDATA[nes]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[nintendoage]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3330</guid>
		<description><![CDATA[With Volume 5 Issue 3, NintendoAge displays a superb new look &#8211; very retro. The videogaming ezine, which is getting back into its monthly release, contains articles on everything to do with Nintendo, from articles to reviews. This issue&#8217;s main feature is Action 52, an article on the quest to find a copy of the unlicensed NES cart compilation. Other articles include Final Fantasy II, <a href='http://retroactionmagazine.com/retronews/nintendo-age-volume-5-issue-3/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Super Play Issue 6 Digitally Archived</title>
		<link>http://retroactionmagazine.com/retronews/super-play-issue-6-digitally-archived/</link>
		<comments>http://retroactionmagazine.com/retronews/super-play-issue-6-digitally-archived/#comments</comments>
		<pubDate>Fri, 14 Oct 2011 14:18:37 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[magazine]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[snes]]></category>
		<category><![CDATA[Super Famicom]]></category>
		<category><![CDATA[super play]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3322</guid>
		<description><![CDATA[If you still haven&#8217;t read or even heard of the cult classic gaming magazine Super Play then hang your head in shame. Fortunately, you can redeem yourself by quickly reading up on the magazine&#8217;s history at Wikipedia, then the fantastic behind the scenes feature at Nintendo Life, then take a look at Richard Cobbett&#8217;s lookback at the classic mag, and check out all the previous <a href='http://retroactionmagazine.com/retronews/super-play-issue-6-digitally-archived/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Retro Gamer Issue 95</title>
		<link>http://retroactionmagazine.com/retronews/retro-gamer-issue-95/</link>
		<comments>http://retroactionmagazine.com/retronews/retro-gamer-issue-95/#comments</comments>
		<pubDate>Fri, 14 Oct 2011 13:12:29 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[magazine]]></category>
		<category><![CDATA[retro gamer]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3324</guid>
		<description><![CDATA[Classic video game anniversaries seem to be popping up all over the place these days, and with issue 95 of Retro Gamer, the guys have gone Bubble Bobble crazy as the arcade hit celebrates its 25th. This includes a look at the original arcade classic as well as the various ports and sequels. Other main attractions include the Collector&#8217;s Guide: ZX Spectrum, The History Of <a href='http://retroactionmagazine.com/retronews/retro-gamer-issue-95/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>ZX Spectrum Gamer Launches</title>
		<link>http://retroactionmagazine.com/retronews/zx-spectrum-gamer-launches/</link>
		<comments>http://retroactionmagazine.com/retronews/zx-spectrum-gamer-launches/#comments</comments>
		<pubDate>Fri, 14 Oct 2011 10:15:21 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[ezine]]></category>
		<category><![CDATA[zx spectrum]]></category>
		<category><![CDATA[ZX Spectrum Gamer]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3317</guid>
		<description><![CDATA[The ZX Spectrum was incredibly popular during the 8-bit computer scene in the 1980s, so much so that there have been countless magazines, fanzines and ezines published for it. Unfortunately, nothing lasts forever in the gaming scene and all those zines have mostly disappeared by now, but now the makers of PC Engine Gamer have stepped forth to quench the thirst of eager Spectrum gamers <a href='http://retroactionmagazine.com/retronews/zx-spectrum-gamer-launches/'>[... read more ...]</a>]]></description>
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		<slash:comments>2</slash:comments>
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		<title>The original GameFan magazine now available in digital format</title>
		<link>http://retroactionmagazine.com/retronews/the-original-gamefan-magazine-now-available-in-digital-format/</link>
		<comments>http://retroactionmagazine.com/retronews/the-original-gamefan-magazine-now-available-in-digital-format/#comments</comments>
		<pubDate>Mon, 10 Oct 2011 13:32:00 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[GameFan]]></category>
		<category><![CDATA[magazine]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3311</guid>
		<description><![CDATA[The original GameFan magazine, initially known as Diehard GameFan, was first launched in 1992 with the October 1992 issue. Led by editor-in-chief, Dave Halverson, the multi-format magazine quickly gained a well founded reputation for championing the lesser known genres, the obscure or underrated games, as well as having a good dose of import content &#8211; something which other mags seemed to shy away from. Then <a href='http://retroactionmagazine.com/retronews/the-original-gamefan-magazine-now-available-in-digital-format/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Back In Time: October 1991</title>
		<link>http://retroactionmagazine.com/retronews/back-in-time-october-1991/</link>
		<comments>http://retroactionmagazine.com/retronews/back-in-time-october-1991/#comments</comments>
		<pubDate>Fri, 07 Oct 2011 07:10:20 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[Amiga]]></category>
		<category><![CDATA[Back in Time]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[magazine preservation]]></category>
		<category><![CDATA[Mega Drive / Genesis]]></category>
		<category><![CDATA[snes]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3307</guid>
		<description><![CDATA[“So take me away, I don&#8217;t mind, but you better promise me, I&#8217;ll be back in time…” Yup, it’s time to “get back in time” (yes, thank you, Huey), to exactly twenty years this month to take a nostalgic look at the videogaming magazines of October 1991. This was a time of sadness and uncertainty for many 8-bit magazines as one of the major publishers <a href='http://retroactionmagazine.com/retronews/back-in-time-october-1991/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Abandoned Times Magazine issue 2</title>
		<link>http://retroactionmagazine.com/retronews/abandoned-times-magazine-issue-2/</link>
		<comments>http://retroactionmagazine.com/retronews/abandoned-times-magazine-issue-2/#comments</comments>
		<pubDate>Thu, 06 Oct 2011 10:15:53 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[Abandonded Times Magazine]]></category>
		<category><![CDATA[DOS]]></category>
		<category><![CDATA[ezine]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3302</guid>
		<description><![CDATA[It&#8217;s been a long time since the first issue of Abandoned Times Magazine was released &#8211; May 2009, in fact &#8211; but the second issue is finally here. One of Abandonia&#8216;s side projects, Abandoned Times Magazine is a zine produced by volunteers of the gaming website with articles and interviews on one of the most underrated gaming platforms: the PC. This issue is a special <a href='http://retroactionmagazine.com/retronews/abandoned-times-magazine-issue-2/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Lotek64 issue 37</title>
		<link>http://retroactionmagazine.com/retronews/lotek64-issue-37/</link>
		<comments>http://retroactionmagazine.com/retronews/lotek64-issue-37/#comments</comments>
		<pubDate>Tue, 04 Oct 2011 09:40:20 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[Amiga]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[Commodore]]></category>
		<category><![CDATA[ezine]]></category>
		<category><![CDATA[lotek64]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3299</guid>
		<description><![CDATA[What was actually reported as issue 38 being released, it doesn&#8217;t seem as though it, erm, has been. Time to catch up on the last release then&#8230; The German based zine covers news, reviews, interviews and much more on all things classic gaming, with a slight slant towards the Commodore. In issue 37, we can look forward to reading about Slim Jim on the C64, <a href='http://retroactionmagazine.com/retronews/lotek64-issue-37/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The Retro League episode 102</title>
		<link>http://retroactionmagazine.com/retronews/the-retro-league-episode-102/</link>
		<comments>http://retroactionmagazine.com/retronews/the-retro-league-episode-102/#comments</comments>
		<pubDate>Tue, 04 Oct 2011 09:37:36 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[retro league]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3297</guid>
		<description><![CDATA[Following the monumental 100th episode, the release schedule of The Retro League podcast seems to have resumed back to its normal weekly edition. However, that doesn&#8217;t mean there&#8217;s nothing of note here. On the contrary, there is the usual look at Virtually Retro (Another World &#8211; 20th Anniversary (iOS), Castlevania: Harmony of Despair (PSN)), news (NES-Bit magazine, 15th Anniversary of the Nintendo 64, Games of <a href='http://retroactionmagazine.com/retronews/the-retro-league-episode-102/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Retrogaming Times Monthly issue 89</title>
		<link>http://retroactionmagazine.com/retronews/retrogaming-times-monthly-issue-89/</link>
		<comments>http://retroactionmagazine.com/retronews/retrogaming-times-monthly-issue-89/#comments</comments>
		<pubDate>Mon, 03 Oct 2011 10:12:13 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[ezine]]></category>
		<category><![CDATA[retrogaming times monthly]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3293</guid>
		<description><![CDATA[The October 2011 edition of Retrogaming Times Monthly has a suitably Halloween flavour to it this month with many articles covering games with a horror theme. Highlights of the monthly online zine include Retrogaming Turntable &#8211; Pac-Man Fever, Gaming Tetralogies &#8211; The Super Mario Bros Series, MAME Reviews &#8211; Blaster, Commodore Du Jour &#8211; The Castles Of Dr. Creep, Apple II Incider &#8211; Mystery House, <a href='http://retroactionmagazine.com/retronews/retrogaming-times-monthly-issue-89/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>NES-Bit Magazine System issue 1</title>
		<link>http://retroactionmagazine.com/retronews/nes-bit-magazine-system-issue-1/</link>
		<comments>http://retroactionmagazine.com/retronews/nes-bit-magazine-system-issue-1/#comments</comments>
		<pubDate>Fri, 30 Sep 2011 17:40:48 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[nes]]></category>
		<category><![CDATA[NES-Bit Magazine System]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[zine]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3289</guid>
		<description><![CDATA[As reported a short time ago, a new zine titled NES-Bit Magazine System was in the works and now it&#8217;s finally here in all its glory. Created by the Nintendo community, the zine is devoted to the NES with articles, reviews and much more. With a colourful design and enthusiastic team of writers, this is one zine to look out for. For their inaugural issue, <a href='http://retroactionmagazine.com/retronews/nes-bit-magazine-system-issue-1/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Sega Pro issue 2 digitally archived</title>
		<link>http://retroactionmagazine.com/retronews/sega-pro-issue-2-digitally-archived/</link>
		<comments>http://retroactionmagazine.com/retronews/sega-pro-issue-2-digitally-archived/#comments</comments>
		<pubDate>Fri, 30 Sep 2011 10:31:11 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[magazine]]></category>
		<category><![CDATA[Master System]]></category>
		<category><![CDATA[Mega Drive / Genesis]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[Sega Pro]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3286</guid>
		<description><![CDATA[It&#8217;s quite rare to find any Sega Master System coverage in magazines online, so it&#8217;s all the more welcome to have another fine Sega Pro issue digitally archived over at Out-of-Print Archive. Although there are some fine Mega Drive games covered in this issue from December 1991 &#8211; James Pond II, F-22 Interceptor and Decap Attack to name just three &#8211; the Master System was <a href='http://retroactionmagazine.com/retronews/sega-pro-issue-2-digitally-archived/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Retrogaming Roundup 39</title>
		<link>http://retroactionmagazine.com/retronews/retrogaming-roundup-39/</link>
		<comments>http://retroactionmagazine.com/retronews/retrogaming-roundup-39/#comments</comments>
		<pubDate>Thu, 29 Sep 2011 11:11:39 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[retrogaming roundup]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3282</guid>
		<description><![CDATA[The Septmember 2011 edition of Retrogaming Roundup has been released. The monthly podcast features news, articles, interviews and more on classic gaming. Regular sections include the Top Ten feature (Text Adventures), Hardware Flashback (Having An Arcade Party), Gaming Trivia, The British Hour, URLs and emails, and more. There is also part one of the Geoff Edwards interview and Tribute to Bill Kunkel in the packed <a href='http://retroactionmagazine.com/retronews/retrogaming-roundup-39/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Dunjon Battler released on Commodore 64</title>
		<link>http://retroactionmagazine.com/retronews/dunjon-battler-released-on-commodore-64/</link>
		<comments>http://retroactionmagazine.com/retronews/dunjon-battler-released-on-commodore-64/#comments</comments>
		<pubDate>Tue, 27 Sep 2011 09:38:30 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[Commodore]]></category>
		<category><![CDATA[homebrew]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3279</guid>
		<description><![CDATA[As the game&#8217;s title screen might suggest, Dunjon Battler seems simple enough: &#8220;Destroy monsters with your sword,&#8221; &#8220;collect treasure chests for health,&#8221; &#8220;find the chalice to win.&#8221; However, don&#8217;t let that simplistic three sentence plot fool you into thinking that this is a simple game. Hidden beneath the surface is a fun little dungeon explorer with plenty of action. The game, which was coded by <a href='http://retroactionmagazine.com/retronews/dunjon-battler-released-on-commodore-64/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>The Retro League episode 100</title>
		<link>http://retroactionmagazine.com/retronews/the-retro-league-episode-100/</link>
		<comments>http://retroactionmagazine.com/retronews/the-retro-league-episode-100/#comments</comments>
		<pubDate>Fri, 23 Sep 2011 17:42:07 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[retro league]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3276</guid>
		<description><![CDATA[It&#8217;s the big 100 for The Retro League, as they&#8217;ve hurled towards that centenary episode in a flash this week &#8211; three episodes in as many days! The &#8211; normally &#8211; weekly podcast features news, articles and discussion on all things related to retrogaming. Naturally, this week, the guys celebrate their 100th episode by replying to listeners&#8217; questions. The usual segments also appear, including Hot <a href='http://retroactionmagazine.com/retronews/the-retro-league-episode-100/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>A guide to restoring classic gaming magazines, the Out-of-Print Archive way</title>
		<link>http://retroactionmagazine.com/retronews/a-guide-to-restoring-classic-gaming-magazines-the-out-of-print-archive-way/</link>
		<comments>http://retroactionmagazine.com/retronews/a-guide-to-restoring-classic-gaming-magazines-the-out-of-print-archive-way/#comments</comments>
		<pubDate>Thu, 22 Sep 2011 22:34:11 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[magazine preservation]]></category>
		<category><![CDATA[out-of-print archive]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3270</guid>
		<description><![CDATA[Many people may not know just how much work goes into digitally archiving the classic gaming magazines at Out-of-Print Archive. Co-admin at OoPA, meppi, guides us through the process from scanning, editing and restoring these magazines to their former glory. Here, you will see examples of scanning four separate parts of one page so that nothing is excluded for the final merging process. There are <a href='http://retroactionmagazine.com/retronews/a-guide-to-restoring-classic-gaming-magazines-the-out-of-print-archive-way/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>The Retro League episode 98</title>
		<link>http://retroactionmagazine.com/retronews/the-retro-league-episode-98/</link>
		<comments>http://retroactionmagazine.com/retronews/the-retro-league-episode-98/#comments</comments>
		<pubDate>Wed, 21 Sep 2011 10:26:43 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[retro league]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3268</guid>
		<description><![CDATA[The Retro League is a weekly retrogaming podcast that covers news, articles, links and more. This week, the Retro League team continues their retro countdown by covering the year 1998. Hot topics include Top 100 NES games that still matter, while in Virtually Retro, Parasite Eve II and 1950s Lawn Mower Kids are featured on the PSN and DSiWare respectively. Main news story is the <a href='http://retroactionmagazine.com/retronews/the-retro-league-episode-98/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Covermount Capers: Amstrad Action issue 4</title>
		<link>http://retroactionmagazine.com/retroactionextra/covermount-capers-amstrad-action-issue-4/</link>
		<comments>http://retroactionmagazine.com/retroactionextra/covermount-capers-amstrad-action-issue-4/#comments</comments>
		<pubDate>Tue, 20 Sep 2011 22:21:15 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retroaction Extra]]></category>
		<category><![CDATA[Amstrad Action]]></category>
		<category><![CDATA[Amstrad CPC]]></category>
		<category><![CDATA[Covermount Capers]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3262</guid>
		<description><![CDATA[In this first of our new series of articles, we look back at the more interesting, the historically significant and the just fantastic freebie covermounts. What better way to start than by looking at Amstrad Action issue four’s covertape from its Christmas 1985 Special Issue, which is surely one of the most important covermounts in magazine history. Everyone likes something for nothing and gamers are <a href='http://retroactionmagazine.com/retroactionextra/covermount-capers-amstrad-action-issue-4/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Beastball prototype emerges on the Sega Mega Drive</title>
		<link>http://retroactionmagazine.com/retronews/beastball-prototype-emerges-on-the-sega-mega-drive/</link>
		<comments>http://retroactionmagazine.com/retronews/beastball-prototype-emerges-on-the-sega-mega-drive/#comments</comments>
		<pubDate>Mon, 19 Sep 2011 10:52:36 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[Mega Drive / Genesis]]></category>
		<category><![CDATA[Prototype]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3258</guid>
		<description><![CDATA[If you&#8217;re a fan of Speedball 2 then you will want to check out this prototype of the previously unreleased Beastball. Although released under Brutal Sports Football on the Jaguar, DOS and Amiga in 1993, the planned Mega Drive and SNES versions by Spectrum Holobyte were never released and remained lost to gaming&#8230; until now, for the Mega Drive, at least. As part of their <a href='http://retroactionmagazine.com/retronews/beastball-prototype-emerges-on-the-sega-mega-drive/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Edge Grinder released on Commodore 64 &amp; Amstrad CPC</title>
		<link>http://retroactionmagazine.com/retronews/edge-grinder-released-on-commodore-64-amstrad-cpc/</link>
		<comments>http://retroactionmagazine.com/retronews/edge-grinder-released-on-commodore-64-amstrad-cpc/#comments</comments>
		<pubDate>Mon, 19 Sep 2011 10:49:52 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[Amstrad CPC]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[Cosine]]></category>
		<category><![CDATA[Paul Kooistra]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3252</guid>
		<description><![CDATA[For the first in a series of Format Wars, Edge Grinder has been simultaneously released on both the Commodore 64 and Amstrad CPC. Format Wars is a collaboration between programmers of different formats to come together to convert a C64 game to another platform, in this instance, the Amstrad CPC. The original C64 game was coded by Jason Kelk (GR9 Strike Force), while the CPC <a href='http://retroactionmagazine.com/retronews/edge-grinder-released-on-commodore-64-amstrad-cpc/'>[... read more ...]</a>]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Retro Gamer issue 94</title>
		<link>http://retroactionmagazine.com/retronews/retro-gamer-issue-94/</link>
		<comments>http://retroactionmagazine.com/retronews/retro-gamer-issue-94/#comments</comments>
		<pubDate>Fri, 16 Sep 2011 22:40:44 +0000</pubDate>
		<dc:creator>Nreive</dc:creator>
				<category><![CDATA[Retronews]]></category>
		<category><![CDATA[magazine]]></category>
		<category><![CDATA[retro gamer]]></category>

		<guid isPermaLink="false">http://retroactionmagazine.com/?p=3249</guid>
		<description><![CDATA[LucasArt’s seminal adventure game, Maniac Mansion, takes centre stage with a Making Of… feature and quite rightly so – there needs to be more adventure gaming taking the spotlight in RG. Elsewhere, there is a feature on Capcom’s Vs crossover series, the top 25 original GBA games list, a look at Amiga 16-bit graphics, Classic Game: Trashman, From The Archives: Atari Corporation and A Moment <a href='http://retroactionmagazine.com/retronews/retro-gamer-issue-94/'>[... read more ...]</a>]]></description>
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		<slash:comments>0</slash:comments>
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	</channel>
</rss>
