Covermount Capers: Amstrad Action issue 4

In this first of our new series of articles, we look back at the more interesting, the historically significant and the just fantastic freebie covermounts. What better way to start than by looking at Amstrad Action issue four’s covertape from its Christmas 1985 Special Issue, which is surely one of the most important covermounts in magazine history. Everyone likes something for nothing and gamers are [... read more ...]

X-Com UFO Defense from Enemy Unknown

With the upcoming release of the FPS Reboot of X-Com straying further away from the franchises’ origins than humnly thought possible, we look back at the first, and best, game in the series… It’s hard to admit to myself that my all time favourite game of 20 years, Laser Squad, may well have been perched from its lofty heights in gaming status. When I first [... read more ...]

PC Player: the official digital archive

The PC has been the master of the FPS, adventure and strategy genres for over a decade with some genre defining games along the way, so it’s little wonder that this author values the gaming platform so highly. There’s also very little in the way of PC gaming magazines digitally archived around the globe, so we at Out-of-Print Archive try to address that problem with [... read more ...]

Laser Squad Week: The Remakes

As we conclude our Laser Squad week, we take a look at some of the remakes that have been developed over the past few years… LaserSquad.org This is essentially a straight remake of the Spectrum version, but playable in your browser. All the original scenarios are here, including the expansion packs and ‘The Return to Moonbase’ homebrew scenario. It is a very accurate port and [... read more ...]

Laser Squad Week: The Homebrew Missions

As we continue our Laser Squad week, we take a look at the homebrew missions that have been developed for the Spectrum… Those resourceful chaps from Russia have only created their very own scenarios for Laser Squad. 13 extra missions are known to exist, saved as mere Z80 files which can be loaded as a snapshot straight into a Spectrum emulator. The missions themselves range [... read more ...]

Laser Squad Week: The 16-bit Versions

Following our look at the 8-bit versions of Laser Squad – as part of our Laser Squad week special – we now take a look at the 16-bit versions of the game along with the videogaming magazine’s views at the time… Amiga/Atari ST (1990) Obviously, the 16-bit versions have notably better graphics, with full use of the respective machine’s colour and sprite capabilities. While not [... read more ...]

Laser Squad Week: The 8-bit Versions

Following our retrospective intro, we continue our Laser Squad week by looking at the 8-bit versions of the game and the videogaming magazine’s views at the time… ZX Spectrum (1988) The original, as mentioned, is a fine game with minimalist aesthetics. While the graphics may well be monochrome, they are functional and suffer no colour clash. Sound is very sparse but effective. The gameplay is [... read more ...]

Laser Squad Retrospective

With Laser Squad being one of my all time favourite games it was inevitable that I would revisit the game. With issue 5 of Retroaction put on definite hold, the planned ‘mega article’ on the game can now be published in a week long special of Laser Squad articles, starting with a look at the game itself… Going by personal experience, films or music which [... read more ...]

Stephen Marley talks Martian Gothic

Following up on our Martian Gothic article, we wanted to find out more about this underrated horror adventure and what better person to ask than Stephen Marley, the game’s script writer and designer? Retroaction: Looking at a selection of your novels (the Chia Black Dragon series, Managra and Dread Dominion), your work mainly focuses on sci-fi and fantasy. Can you give us a little insight [... read more ...]

Weird and Wonderful World of Retrogaming: Weird Dreams

When it comes to weird games you can’t get any weirder than the appropriately titled Weird Dreams. Developed by Herman Serrano, James Hutchby and Tony King of Rainbird Sofware for the PC in 1988, the game was ported to other formats including the Amiga, Atari ST and Commodore 64, with varying success. Weird Dreams features some of the most bizarre, outlandish scenarios and character enemies that a player could witness. The game’s plot follows on from a short novella,

How to Cause A Complete Controversy: Stormlord

When Stormlord was originally released on the 8-bit computers back in 1989, there wasn’t so much of a murmur about the game’s ‘au naturale’ fairies. Sure, there were the odd childish sniggers from a few reviewers, but most just passed it off as nothing offensive – as it should have been. It wasn’t until a couple of years later that the game started receiving censorship and controversy.

Surviving the Horrors of Martian Gothic

When you think of Survival Horror, which games come to mind? Resident Evil, Silent Hill or perhaps Alone in the Dark? Well what about Martian Gothic, which was released under the full title of Martian Gothic Unification, and in my opinion is just as good as, if not better, than the aforementioned titles in the genre. Developed by Creative Reality and released by Talonsoft for [... read more ...]

Raiders of the Lost Arcades: Battle Lane Vol. 5!

[Continuing our reminiscence of Retroaction's launch two years ago, we take a look at the very first 'Raider of the Lost Arcades' article, which was first published in issue 1.] Arcade gaming used to be a staple diet for most gamers across the land, with such great innovative games like Space Harrier, OutRun, Operation Wolf and many more showing the way forward for computer and [... read more ...]

Retro Respect: Speedball 2

Speedball 2: Brutal Deluxe, to give its full title, is arguably the Bitmap Brothers’ most famous and best game. The game was released for many formats including the Amiga, Atari ST, Mega Drive, and even the C64. Taking the basic ideas behind the original Speedball, the Bitmap Brothers used the best parts of the first game and incorporated them with a whole host of new features for the sequel. [... read more ...]

Retroaction's handful of Halloween retroness

It’s that time of the year again, when kids are too scared to go trick or treating and the hooligans patrol the streets at night. To keep the Halloween tradition alive, we take a look back at our favourite horror themed games. [...]