Stephen Marley talks Martian Gothic

Following up on our Martian Gothic article, we wanted to find out more about this underrated horror adventure and what better person to ask than Stephen Marley, the game’s script writer and designer? Retroaction: Looking at a selection of your novels (the Chia Black Dragon series, Managra and Dread Dominion), your work mainly focuses on sci-fi and fantasy. Can you give us a little insight [... read more ...]

Escape From the Annoying Chavs released on Commodore 64

Very probably based on true events, new Commodore 64 SEUCK based game, Escape From the Annoying Chavs, tasks the player with having to traverse the decidedly dodgy streets to his local pub. Controlling hard working Richard, the player will have to contend with the constant danger of youths who like nothing better than loitering around street corners, throwing, ahem, feces, glass bottles and generally being [... read more ...]

Retrogaming Roundup 36

Retrogaming Roundup number 36 has just hit the virtual podcast shelves. Subtitled ‘An Evening At The Cottage’, the epic monthly podcast covers everything retrogaming with articles on the classics as well as news on current happenings. This month, the E3 & EGC take the editorial lead, with Hardware Flashback, It Came From MAME (Navalone [Navorone], Orbitron), The British Hour and the Top Ten (Video Game [... read more ...]

Forgotten Forest released on Commodore 64

The ‘Forgotten Forest’ is a dark and spooky forest full of all kinds of monsters and creatures, so you wouldn’t tend to venture through it, especially on Friday the 13th. But that’s exactly what our hero is doing, spending one full day in this hell hole of a forest. Armed with a flamethrower, your hero has to negotiate his way through the ‘Forgotten Forest’, taking [... read more ...]

Retro Gamer issue 91 celebartes Sonic the Hedgehog's 20th Anniversary

Right about now, Retro Gamer issue 91 should be hitting the shelves of select stores across the UK and it’s another superb cover with a foil coating along with a Sonic map and timeline within the folds. This issue, the RG team has plenty of content to celebrate the 20th Anniversary of Sonic the Hedgehog, which coincidently was released on the Mega Drive on the [... read more ...]

New Mega Drive/Genesis RPG, Star Odyssey, available to purchase

The new Mega Drive RPG, Star Odyssey, is now available to order online. The game, originally known as Blue Almanac, was only previously available in the Japanese market during the Mega Drive’s reign in the 1990s, but is now finally available in all its English translated glory. As with their previous Mega Drive RPG releases, Beggar Prince and Legend of Wukong, Super Fighter Team have [... read more ...]

X-Men Multi-Retrospective

With the recent release of the new X-Men movie, X-Men: First Class, GameFan has been covering some X-Men games in their website retro section. To kick off the multi-part retrospective, Anthony Earnst covered the one-on-one fighter arcade games X-Men Children of the Atom and X-Men vs. Street Fighter. Michael Chrisman continued the retrospective with a look at The Uncanny X-Men on the NES and X-Men [... read more ...]

Weird and Wonderful World of Retrogaming: Weird Dreams

When it comes to weird games you can’t get any weirder than the appropriately titled Weird Dreams. Developed by Herman Serrano, James Hutchby and Tony King of Rainbird Sofware for the PC in 1988, the game was ported to other formats including the Amiga, Atari ST and Commodore 64, with varying success. Weird Dreams features some of the most bizarre, outlandish scenarios and character enemies that a player could witness. The game’s plot follows on from a short novella,

How to Cause A Complete Controversy: Stormlord

When Stormlord was originally released on the 8-bit computers back in 1989, there wasn’t so much of a murmur about the game’s ‘au naturale’ fairies. Sure, there were the odd childish sniggers from a few reviewers, but most just passed it off as nothing offensive – as it should have been. It wasn’t until a couple of years later that the game started receiving censorship and controversy.

Back In Time: June 1991

‘Back in Time’ is a monthly feature where we look back at the classic video gaming magazines twenty years ago this month. This month it’s June 1991 when Roger Wilco went on his fourth Space Quest, Cruise For A Corpse appeared on many gamers’ wanted lists, Prince of Persia amazed gamers everywhere with its superb Amstrad CPC version and the Spectrum covertape wars continued with [... read more ...]

Super Play issue 5 digitally archived at Out-of-Print Archive

The fifth issue of the classic videogaming magazine, Super Play, has been digitally archived over at Out-of-Print Archive. This issue from March 1993 was scanned and edited by meppi and is another outstanding effort – be sure to check out the work that was undertaken to preserve one page. This is the lengths Out-of-Print Archive (OoPA) go to preserve the magazines back to their former [... read more ...]

Classic EA Games Get New Lease of Life at

Good Old Games, the online digital service for classic PC titles, has struck up a deal with Electronic Arts to distribute 25 of the publisher’s back catalogue. Classic titles such as Dungeon Keeper, Ultima Underworld I + II and Wing Commander: Privateer are already available for a mere $5.99 with further titles being released in the near future. As expected, the best online digital games [... read more ...]